Goblin Game

Goblin Game

The weakest, dumbest goblin in the tribe. Get better or get kicked out.

A grindy, cosy 3D RPG in a hand-painted storybook world. Chop trees, mine ore, fish the lake, craft your own gear and fight your way from a twig-swinging nobody to a goblin worth remembering.

Inspired by Old School RuneScape and Ragnarok Online: lots of skills, stat builds, classes and numbers that go up.

Fights are real-time action: dodge, block and read the big attacks coming, then hit back with skills and spells.

Download the test buildVersion 0.1.0-test
Goblin Game screenshot

Features

Grind every skill

Woodcutting, mining, fishing, foraging, cooking and crafting. Every swing earns XP, and every level opens up something new.

Build your goblin

Spend stat points your way and pick a class: Berserker, Archer, Cleric, Weaver, Merchant and more. No two goblins end up the same.

Fight with timing

Action combat with dodges, blocks and big telegraphed attacks. Read the mob, step aside, hit back.

A storybook world

Grummok Village, a harbour town, islands, caves and mountains, all hand-painted in a warm PS1 style. Ride mounts, catch the ferry or glide down from a peak.

Play with friends

Co-op for a few friends: one hosts, the others join. Fight the same mobs, form a party and share the loot.

A home of your own

Claim a house, build furniture and fill your stash with everything you've hoarded.

Screenshots

Download

Current test build

Version 0.1.0-test

2026-11-01, Windows 10 or 11

Coming soon

How to install

  1. Download the zip and unpack it anywhere (your Desktop is fine).
  2. Run GoblinGame.exe.
  3. If Windows says it protected your PC, click More info, then Run anyway.
  4. Your save is kept between builds, so you can unpack a new build over the old one.

Testing notes

  • This is an early test build: expect bugs, placeholder sounds and unfinished places.
  • Press L in the game to write a playtest note. Notes and screenshots help a lot!
  • Co-op works with friends on the same build, but it's new.
  • Numbers (damage, XP, prices) are first guesses and will change.